
Recently been playing quite a bit of Burnout 3 on the PS2. Anyone who’s played this (or pretty much any other console game) will know that these type of games are very physical in the way you use the controller. Because in Burnout 3 the object is to ram opponent’s cars off the road, there’s a lot of movement left and right. So I decided to do a time-lapse focused on the movements as you played the game. The end result is an A3 pdf you can download by clicking the image below.

As someone who worked on Burnout3, I have to ask… why? (and can you do it as an animated gif instead?)
DjArcas / 31/01/2005